Saving the World, One Video Game at a Time - New York Times
Saving the World, One Video Game at a Time - New York Times Here is the quick read.
- Games do a good job of presenting complex systems.
- Games can provoke useful discussion of an issue even when the game presents a low fidelity version of the issue.
- Are games art?
As a friend of mine commented a long time ago. The simulation is really just an excuse for a good debrief. It makes me think that a useful addition to these "serious games" would be a good debriefing engine. Some kind of discussion forum? A book discussion like gathering? How would you debrief a computer based simulation game played at a distance?
Labels: news
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Mudoku!
Mudoku!
From the FAQ--"
What is Mudoku? Mudoku (TM) has the same rules as Sudoku, but up to 8 players can play on a single board simultaneously. In addition, each player receives immediate notification whether or not a move was correct, and gains a point for a correct move, or loses one or more points (depending on what difficulty level has been set) for an incorrect move."
Requires a download and installation to play
http://www.mudoku.com/mudoku.zipLabels: fun, tools
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