The Disaster Response Simulation is a board game that simulates a moderate
size disaster relief operation. The simulation is played over two days and
teaching episodes are interspersed at several critical points. The simulation
experience introduces participants to fundamental notions about systems thinking
such as constraints and cycle time. To do this, the simulation allows
participants to experience some of the key elements of a disaster relief
operation from preparedness capabilities through to after-action analysis
of the incident. Emphasis is on communication and the decision-making
framework with quality service as the goal.
Each game board requires 6-8 players. Up to four boards may be played
simultaneously, for a maximum total of 32 participants. Participants are
disaster leadership staff.
In the simulation, participants manage a relief
operation for a flood that affects four communities. The primary decisions
revolve around providing service to people affected by disaster, the human
resources and training pipeline, the logistics pipeline, and information
flow.
The objectives of the simulation are to:
-
Manage the systems of a disaster relief
operation.
-
Explain the importance of planning and preparedness
activities.
-
Focus on problem-solving with quality service
as a goal.
-
Use resources wisely.
The
game has built-in mechanisms to track three main performance measures: quality
service to clients, improvements in the community's capacity to handle future
disasters, and relief operation costs. At the completion of the game,
participants debrief first as a team, discussing their decisions around these
quality measures and their effectiveness as individual leaders and as a team.
Finally, all teams participate in a group debrief which focuses on the impact
of the underlying systems of any disaster relief operation.
We are in process of evaluation of the impact
of the simulation on Disaster Response. Our preliminary results are positive.
Our evaluation process has included interviews with disaster operations managers
who have supervised the performance of staff who have attended the simulation.
Their comments on performance improvement include:
-
Staff are better able to anticipate the performance
of the service delivery systems.
-
Staff think more systematically before taking
action
-
Staff are more proactive rather than
reactive.
-
Staff are better at team building.
In addition, respondents indicated that on
operations in which multiple people had attended the simulation there was
even greater performance improvement than when only one person had
attended.
Based
on this simulation, we have consulted with Perot Systems and The Defense
Information Agency todevelop business disaster recovery simulations.
Both report good results in using their simulations to create a shared mental
model for overall recovery effort.