Climate Change Is Victim Of 'Tragedy Of The Commons' : NPR
Climate Change Is Victim Of 'Tragedy Of The Commons: NPR This story has a nice description of a simple game that represents the dynamic of individual vs group rewards. I adapted a simpler version of the game using red and black cards playing cards. I learned the game from Thiagi http://www.thiagi.com back in the 80's
Labels: ideas, news
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Juggling Enhances Connections In The Brain
ScienceDaily (2009-10-17) -- Learning to juggle leads to changes in the white matter of the brain, a new study has shown. ‘We tend to think of the brain as being static, or even beginning to degenerate, once we reach adulthood,’ says the researcher who led the work. ‘In fact we find the structure of the brain is ripe for change. We’ve shown that it is possible for the brain to condition its own wiring system to operate more efficiently.’
Interested? Start easy with this introductory activity... Scarf juggling will get your class up, moving, and laughing.Or start by watching this demo by Adria M. Moskowitz at ehow.com
Labels: fun, ideas, news
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When work becomes a game
When work becomes a game From the BBC an article about games and the workplace. The interesting idea comes in the second half of the article with notion that elements of games are being incorporated into the "real" workplace world. The elements are in a way the most obvious parts of the massively multiplayer games such as guilds and a virtual currency. A re-read of Chris Crawford's out of print text
The Art of Computer Game Design should be required for HR professionals interested in making work more engaging.
Labels: ideas, news
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Second Life--Get a Job?
An article in
Workforce Management about finding a job in second life. Where even fun and fantasy can become work :-) or is this game for real?
Help Wanted in Second LifeLabels: news
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Meet the Second Life--Same As the First Life
IBM to give birth to 'Second Life' business group Here is a story about IBM using the Second Life Virtual World for traninng and mentoring purposes. A great idea--The funny thing is they use it to mimic the "real world" an
watch the audience "watching" an interview... Oh well.
From CnetNews.com
Labels: news
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Saving the World, One Video Game at a Time - New York Times
Saving the World, One Video Game at a Time - New York Times Here is the quick read.
- Games do a good job of presenting complex systems.
- Games can provoke useful discussion of an issue even when the game presents a low fidelity version of the issue.
- Are games art?
As a friend of mine commented a long time ago. The simulation is really just an excuse for a good debrief. It makes me think that a useful addition to these "serious games" would be a good debriefing engine. Some kind of discussion forum? A book discussion like gathering? How would you debrief a computer based simulation game played at a distance?
Labels: news
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NewsHour Extra: Can "Serious Games" Improve Your Mind? -- November 28, 2005
A lesson plan for teaching about serious games. Too bad it didn't include a quiz game :-) It has a boring essay assignement :-(
Labels: ideas, news
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